ArenaNet's James Phinney talks about developing Guild Wars 2™
"Every great game starts with a simple question: What do we want to play next? If you aren't passionate about the game you're working on, it is already doomed to mediocrity. And the best way to make sure you're passionate? Make something you want to play."
For the team at ArenaNet, the idea of making Guild Wars 2 started with a single conversation about all the things we wanted to do in the next Guild Wars® campaign.
i can't wait for guild wars 2 i have just started getint more titles as i have herd you get extra things on number 2 if u have more titles and well i have got 11 so im happy but its tireing