| Guild Wars Skill Name |
Attribute |
Energy Cost |
Activate |
Recharge |
 |
Assassin - 25 Elite Skills |
 |
Aura of Displacement
Captured from: Urkal the Ambusher,
Elite Enchantment Spell. When you cast Aura of Displacment, Shadow Step to target foe. When you stop maintaining Aura of Displacement, you return to your original location.
|
(No Attributes) |
10 |
0.25 |
20 |
 |
Flashing Blades
Captured from: Lou of the Knives,
Elite Stance. For 5-30 seconds, you have a 75% chance to block incoming attacks while attacking.
|
(No Attributes) |
10 |
0 |
20 |
 |
Golden Skull Strike (Nightfall)
Captured from:
Elite Off-Hand Attack. Must follow a lead attack. If you are under the effects of an Enchantment and this attack hits, target foe is dazed 4-10 seconds.
|
(No Attributes) |
10 |
0 |
15 |
 |
Shadow Meld (Nightfall)
Captured from:
Elite Enchantment Spell. Shadow Step to target other ally. When you stop maintaining this Enchantment, you return to your original location.
|
(No Attributes) |
10 |
0.25 |
20 |
 |
Shattering Assault (Nightfall)
Captured from:
Elite Dual Attack. Must follow an off-hand attack. If it hits, target foe loses one Enchantment. If an Enchantment was removed in this way, you deal +15-75 damage.
|
(No Attributes) |
10 |
0 |
4 |
 |
Wastrel's Collapse (Nightfall)
Captured from:
Elite Hex Spell. After 5 seconds, target foe is knocked down. This Hex ends prematurely if that foe uses a skill.
|
(No Attributes) |
5 |
0.25 |
8 |
 |
Assault Enchantments (Nighftall)
Captured from:
Elite Skill. Must follow a dual attack. Target foe loses all Enchantments.
|
Critical Strikes |
5 |
0.25 |
2 |
 |
Dark Apostasy
Captured from: Arius, Dark Apostle,
Elite Enchantment Spell. For 3-14 seconds, every time you successfully make a critical hit, you remove one Enchantment from your target. If you remove an Enchantment in this way, you lose 10-5 Energy or Dark Apostasy ends.
|
Critical Strikes |
10 |
0.25 |
15 |
 |
Fox's Promise (Nightfall)
Captured from:
Elite Enchantment Spell. For 5-17 seconds your attacks cannot be blocked. This enchantment ends the next time you fail to hit.
|
Critical Strikes |
10 |
1 |
20 |
 |
Locust's Fury
Captured from: Chkkr Locust Lord,
Elite Enchantment Spell. For 10-30 seconds, you have an additional 50% chance to double strike while using daggers.
|
Critical Strikes |
10 |
1 |
10 |
 |
Palm Strike
Captured from:
Elite Skill. Target touched foe takes 10-70 damage. This skill counts as an off-hand attack.
|
Critical Strikes |
5 |
0.75 |
10 |
 |
Seeping Wound
Captured from:
Elite Hex Spell. For 5-17 seconds, if target foe is suffering from Bleeding or Poison, that foe suffers -1-3 Health degeneration.
|
Critical Strikes |
5 |
1 |
10 |
 |
Way of the Assassin (Nightfall)
Captured from:
Elite Stance. For 20 seconds, if you are under the effects of an Enchantment, your attacks have a +5-29% chance to land a critial hit.
|
Critical Strikes |
5 |
0 |
12 |
 |
Moebius Strike
Captured from:
Elite Off-Hand Attack. Must follow a Dual Attack. If it hits, Moebius Strike strikes for +10-29 damage. If you strike a foe whose Health is below 50%, all your other attack skills are recharged.
|
Dagger Mastery |
5 |
0 |
8 |
 |
Temple Strike
Captured from: Shiro'ken Assasin's Construct,
Elite Off-Hand Attack. Must follow a lead attack. If this attack hits, target foe is interrupted, Dazed, and Blinded for 1-7 seconds.
|
Dagger Mastery |
15 |
0 |
25 |
 |
Assassin's Promise
Captured from:
Elite Hex Spell. For 5-13 seconds, if target foe dies, you gain 5-17 Energy, and all your skills are recharged.
|
Deathly Arts |
5 |
1 |
45 |
 |
Mark of Insecurity (Nightfall)
Captured from:
Elite Hex Spell. For 5-25 seconds, Enchantments and Stances on target foe expire 50% faster.
|
Deathly Arts |
5 |
1 |
10 |
 |
Shadow Prison (Nightfall)
Captured from:
Elite Hex Spell. Shadow Step to target foe. For 4-10 seconds, that foe moves 66% slower.
|
Deathly Arts |
10 |
0.25 |
20 |
 |
Shroud of Silence
Captured from:
Elite Hex Spell. All of your Spells are siabled for 15 seconds. For 3-9 seconds, target touched foe cannot cast Spells.
|
Deathly Arts |
10 |
0 |
30 |
 |
Siphon Strength
Captured from:
Elite Hex Spell. For 5-10 seconds, target foe deals -5 damage with attack and all of your attacks against that foe have an additional 33% chance of being a critical hit.
|
Deathly Arts |
15 |
1 |
30 |
 |
Way of the Empty Palm
Captured from:
Elite Enchantment Spell. For 5-17 seconds, off-hand and dual attacks cost no Energy.
|
Deathly Arts |
5 |
1 |
25 |
 |
Beguiling Haze
Captured from:
Elite Spell. If target touched foe is casting a Spell or suffers from Exhaustion, that foe is interrupted and becomes Dazed for 5-10 seconds.
|
Shadow Arts |
10 |
1 |
15 |
 |
Hidden Caltrops (Nightfall)
Captured from:
Elite Hex Spell. For 20 seconds, the next time target foe takes damage while moving, that foe takes 15-75 damage and is Crippled for 5-20 seconds.
|
Shadow Arts |
5 |
1 |
8 |
 |
Shadow Form
Captured from:
Elite Enchantment Spell. For 5-17 seconds,all hostile Spells that target you fail and all attacks against you miss. When Shadow Form ends, lose all but 5-41 Health.
|
Shadow Arts |
5 |
1 |
60 |
 |
Shadow Shroud
Captured from:
Elite Hex Spell. For 3-8 seconds, target foe cannot be the target of Enchantments.
|
Shadow Arts |
10 |
1 |
20 |
 |
Dervish - 9 Elite Skills |
 |
Ebon Dust Aura
Captured from: Shezel Slowreaper (The Mirror of Lyss),
For 30 seconds, if you are wielding an earth weapon, your attack skills also cause Blindness for 4-9 seconds.
|
Earth Prayers |
5 |
0.25 |
20 |
 |
Vow of Strength
Captured from: Captain Mhedi (Barbarous Shore),
For 10 seconds, you cannot use attack Skills and your attacks deal 5-41% more damage.
|
Earth Prayers |
5 |
0.25 |
10 |
 |
Arcane Zeal
Captured from:
Elite Enchantment Spell. For 10 seconds, whenever you cast a Spell, you gain 1 Energy for each Enchantment on you (maximum 5-7 Energy).
|
Mysticism |
10 |
1 |
5 |
 |
Avatar of Dwayna
Captured from:
Elite form. For 15-63 second, whenever you use a skill, you gain 5-41 health and lose one hex. This skill is disabled for 120 seconds.
|
Mysticism |
10 |
2 |
5 |
 |
Avatar of Grenth
Captured from: Acolyte of Grenth,
Elite form. For 1-48 seconds, whenever you use an attack skill, you also remove one Enchantment from your target, and your attacks deal cold damage. This skill is disabled for 120 seconds.
|
Mysticism |
10 |
2 |
5 |
 |
Avatar of Lyssa
Captured from:
Elite Form. For 1-48 second, you have + 10 maximum Energy and your attacks deal +5 to +41 damage to foes activating skills. This skill is disabled for 120 seconds.
|
Mysticism |
10 |
2 |
5 |
 |
Avatar of Balthazar
Captured from:
Elite Form. For 1-48 second, you gain +40 armor, you move 33% faster, and your attacks deal holy damage. This skill is disabled for 120 seconds.
|
Mysticism |
5 |
2 |
5 |
 |
Avatar of Melandru
Captured from:
Elite Form. For 1-48 seconds, you have +200 Health, you are unaffected by Conditions, and your attacks deal earth damage. This skill is disabled for 120 seconds.
|
Mysticism |
10 |
2 |
5 |
 |
Vow of Silence
Captured from:
Elite Enchantment Spell. For 5-9 seconds, you cannot be the target of Spells, and you cannot cast Spells.
|
Mysticism |
5 |
1 |
10 |
 |
Elementalist - 34 Elite Skills |
 |
Glyph of Energy
Captured from: Hyl Thunderwing,
Elite Glyph. Your next Spell costs 20 less Energy to cast and does not cause Exhaustion.
|
(No Attributes) |
5 |
1 |
15 |
 |
Glyph of Renewal
Captured from: Clarion Shinypate, Lucid Jewelstone, Nayl Klaw Tuthan,
Elite Glyph. Your next Spell instantly recharges.
|
(No Attributes) |
5 |
1 |
15 |
 |
Second Wind (Factions)
Captured from: Snapjaw Windshell,
You gain 1 Energy for each point of Energy lost due to Exhaustion. This spell causes Exhaustion.
|
(No Attributes) |
5 |
1 |
30 |
 |
Blinding Surge (Nightfall)
Captured from:
Elite Spell. Target foe is struck for 5-50 lightning damage and Blinded for 3-10 seconds. If that foe is under the effects of an Enchantment, all adjacent foes are also Blinded for 3-10 seconds. This Spell has 25% armor penetration.
|
Air Magic |
10 |
0.75 |
4 |
 |
Glimmering Mark
Captured from: Alana Pekpek, Edibbo Pekpek,
Elite Hex. For 1-16 seconds, whenever target foe suffers Lightning damage, that foe and all adjacent foes suffer from Blindness for 3 seconds.
|
Air Magic |
10 |
2 |
15 |
 |
Gust (Factions)
Captured from: Amadis, Wind of the Sea,
Target foe is struck for 10-65 cold damage. If that foe is under an Earth or Water Magic Hex, that foe is knocked down for 3 seconds.
|
Air Magic |
5 |
2 |
10 |
 |
Invoke Lightning (Nightfall)
Captured from:
Elite Spell. Target foe and up to two other foes near your target are struck for 10-100 lightning damage. This spell has 25% armor penetration. If you are not under the effects of an Enchantment, this spell causes Exhaustion.
|
Air Magic |
10 |
2 |
15 |
 |
Lightning Surge
Captured from: Oss Wissher, Facet Of Elements,
Elite Hex. After 3 seconds, target foe is knocked down and struck for 14-100 lightning damage. This spell causes Exhaustion.
|
Air Magic |
10 |
2 |
10 |
 |
Mind Shock
Captured from: Old Red Claw,
Elite Spell. Target foe suffers 10-50 lightning damage. If you have more energy than target foe, that foe suffers 10-50 additional lightning damage and is knocked down. This spell has 25% armor penetration and causes exhaustion.
|
Air Magic |
10 |
1 |
20 |
 |
Ride the Lightning (Factions)
Captured from: Kunvie Firewing,
You ride the lightning to target foe. That foe is struck for 15-60 lightning damage. This spell causes exhaustion.
|
Air Magic |
10 |
1 |
20 |
 |
Thunderclap
Captured from: Chrysos the Magnetic, Maida The Ill Tempered, Optimus Caliph, Kratos the Foul, The Inquisitor,
Elite Spell. For 8-20 seconds, the next time target foe is struck for Lightning damage, that foe and adjacent foes are knocked down, and you lose 15-7 Energy or Thunderclap Ends.
|
Air Magic |
10 |
2 |
15 |
 |
Obsidian Flesh
Captured from: Harn Coldstone,
For 8-20 seconds, you gain +20 armor and cannot be the target of enemy spells, but move 50% slower.
|
Earth Magic |
10 |
1 |
30 |
 |
Sandstorm (Nightfall)
Captured from:
Elite Spell. Create a Sandstorm at target foe's location. For 10 seconds, nearby foes are struck for 10-30 earth damage each second and attacking foes are struck for an additional 10-30 earth damage each second.
|
Earth Magic |
15 |
2 |
30 |
 |
Shockwave (Factions)
Captured from: Bahba Shockfoot, Azukhan stonewrath, Arbor Earthcall,
Adjacent foes take 5-50 earth damage, nearby foes take 5-50 earth damage, and foes in the area take 5-50 earth damage.
|
Earth Magic |
10 |
0.75 |
20 |
 |
Stone Sheath (Nightfall)
Captured from:
Elite Hex Spell. For 10-35 seconds, attacks made by target foe and all nearby foes deal earth damage and cannot cause a critical hit.
|
Earth Magic |
5 |
1 |
15 |
 |
Unsteady Ground (Factions)
Captured from: Seacrash, Elder Guardian,
You create Unsteady Ground at target foe's location. For 5 seconds, nearby foes take 5-35 earth damage each second. Attacking foes struck by Unsteady Ground are knocked down.
|
Earth Magic |
15 |
2 |
20 |
 |
Elemental Attunement
Captured from: Geckokaru Earthwind, Chung the Attuned,
Elite Enchantment. For 30-50 seconds, you are attuned to Air, Fire, Water, and Earth. You gain 50% of the Energy cost of the spell each time you use magic associated with any of these elements.
|
Energy Storage |
10 |
2 |
60 |
 |
Energy Boon (Factions)
Captured from: Tarlock Evermind,
You gain 10-20 Energy. Energy Boon causes Exhaustion.
|
Energy Storage |
5 |
1 |
5 |
 |
Ether Prism (Nightfall)
Captured from:
Elite Spell. Gain 0-2 Energy for each point of Energy you have (maximum 50 Energy).
|
Energy Storage |
25 |
2 |
10 |
 |
Ether Prodigy
Captured from: Jyth Sprayburst,
Elite Enchantment Spell. Lose all Enchantments. For 5-20 seconds, you gain Energy regeneration of 6. When Ether Prodiy ends, you take 2 damage for each point of Energy you have. This spell causes Exhaustion.
|
Energy Storage |
5 |
1 |
5 |
 |
Ether Renewal
Captured from: Issah Sshay, Vassa Ssiss,
Elite Enchantment Spell. For 7 seconds, each time you cast a spell, you gain 1-5 Energy and 5-20 Health for each enchantment on you.
|
Energy Storage |
10 |
1 |
30 |
 |
Master of Magic (Nightfall)
Captured from:
Elite Enchantment Spell. For 20 seconds, whenever you cast a Spell, you gain 0-2 Energy for each recharging Skill that does not share this Spell's attribute.
|
Energy Storage |
10 |
1 |
30 |
 |
Double Dragon (Factions)
Captured from:
For two seconds, foes adjacent to this location are struck for 7-112 fire damage each second. This spell causes exhaustion.
|
Fire Magic |
15 |
0.75 |
30 |
 |
Mind Blast (Nightfall)
Captured from:
Elite Spell. Target foe is struck for 15-60 fire damage. If you have more Energy than target foe, you gain 1-9 Energy.
|
Fire Magic |
5 |
1 |
2 |
 |
Mind Burn
Captured from: Scelus Prosum,
Elite Spell. Target foe takes 15-60 fire damage. If you have more Energy than target foe, that foe takes an additional 15-60 fire Damage and is set on fire for 1-7 seconds. This spell causes Exhaustion.
|
Fire Magic |
15 |
1 |
10 |
 |
Savannah Heat (Nightfall)
Captured from:
lite Spell. You create Savannah Heat at target foe's location. For 5 seconds, all nearby foes take 5-17 damage each second and an additional 5-17 damage for each second this Spell has been in effect.
|
Fire Magic |
5 |
2 |
25 |
|