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Author: cswella
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9 Comments
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This guide is more directed towards those missions or quests where a mass of enemies attack your team all at once.
I especially used this during the Defend _______ Quests and Last Day Dawns. Many people probably already know about this, but for those of you who have never played or know of necros, here it is.
Monk and Necro Unity: Depending on each other.
Basically, normal rules apply in the location of the monk, well behind the lines, and safe behind all other classes. When you use this strategy, all the other classes (besides necro) should try to prevent enemies from reaching the monk.
Monk (Healing) Build:
Divine Favor-13(12+1)
Healing Prayers-15(12+3)
Tattoo Armor and +Healing head tattoo
Rune of Minor Divine Favor
Rune of Major Healing Prayers
Healing Ankh +27 energy, -1 energy regen, +30 health
Word of Healing[elite]
Dwayna's Kiss
Orison of Healing
Healing Breeze
Heal Area
Vigorous Spirit
Restore Life
Vengeance
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Necro (Battery) Build:
Soulreaping-13(12+1)
Blood Magic-16(12+3)
Tattoo Armor and +Blood Magic Scar
Rune of Sup. Blood Magic
Rune of Minor Soulreaping
Blood is Power[elite]
Blood Ritual
Well of Blood
(others are personal choice)
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Once the battle begins, the monk and the necro MUST stay together. If they have to run, run around the tanks until both the monk and necro lose aggro.
The idea is that the necro keeps the regening the monk's energy as fast as possible, once the spell's effects wear off, recast Blood is Power. The reason the monk and necro need to stay together is so that the monk can cast Heal Area. Blood is Power sacrifices 33% health on the part of the necro, so the monk needs to heal the necro as soon as BiP is cast. If it gets risky to sacrifice 33% health, then use Blood Ritual instead.
As the monk, you are gonna need BiP, because the idea is to spam the first three healing spells(Word of Healing, Dwayna's Kiss, Orison of Healing). With a high Healing Prayer and Divine Favor, your heals can easily reach 80+ health per cast. You can just mindlessly spam these three, but it's far more effective if you can cast smarter. Use Word of Healing on anyone with less than 50% health, Dwayna's Kiss on anyone with hex or conditions, and Orison for anything else.
With a good necro, I have been able to 'machine gun' healing forever. And as long as you have a steady supply of dead bodies, the necro won't run out of energy.
WARNING: Even if you use this strategy, there is no insurance against death, especially with a non-experienced group. They need to protect the monk and the necro.
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