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A/E Chaos Plains Farmer

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~Albatross Profile

Author: ~Albatross
View Profile of ~Albatross

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21 Comments
Well seeing the guild A/Me Chaos Plains I thought way not make a guide for A/E.
Now this build is a little easier to set up, no need to max a title and the skills are easy to acquire.
Now this takes into the fact you are ascended.

Well now that is out of the way lets start the guide.


Skills and points



Armour







Weps


Now it is essential that you have 20% longer enchantments the +5 energy is also helpful

Vamp wep is used to keep hp under 100 explained more in guide.


Ok now to get in the Under World you will need one of two things.


Or








































Now the rest is same as before for killing the remaining 3 groups.



There you have it the run is done when you get faster at it should look something like this.


The drops and gold you get along the run should pay for another trip

*Tip* Is to remember to change to vamp wep in order to keep under 100 health to avoid scatter saves a lot of time.
*Tip* here is a Video this is not me doing the run, posted it to help people that still need guidance.
Here is the build on PvX Wiki I do not take credit for making this build.


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User Comments
  Wyat_hawke on 06/22/08 06:11

As a first comment I would just like to say I just love reading your guides, you make them into an art.

Very nice. well written and easily laid out.

  mason717 on 06/22/08 06:37

Nice guide. :)

  mason717 on 06/22/08 06:38

No edit button ftl. >>
You should of done the guide on Bork! Bork! Bork! :D

  Liquide on 06/22/08 06:51

why do you need to be under 100hp?
as A/Me I aint under 100hp, and they dont flee(as long as I dont take more than three riders)

  Itis Me Luigi on 06/22/08 09:16

Having under 100hp prevents enemies fleeing from AoE damage I'm asuming. I dunno why that would make a difference in NM though...

  miss healing monkey on 06/22/08 10:15

QUOTE
as A/Me I aint under 100hp, and they dont flee(as long as I dont take more than three riders)


The A/Me Doesnt use Aoe (=Area of effect) Spells Like Lava Font.

  Forum Master on 06/22/08 10:40

Nice guide man well written.

  Liquide on 06/22/08 12:34

ok thanks, the A/Me does use cry of pain tho..

  bluwolf on 06/22/08 12:37
 
great guide! thank you for showing the way around the charged blacknesses, i've had a couple runs here they follow me into the plains. not run ending but still a pain. with this build u can also kill the aataxes if u let SF run out right away in the first room. doesn't add too much time and more chance for ectos! i also kill the terrorwebs at the end as well.

  Belshazaarswrath on 06/22/08 15:20

A Few things.

Replace Glyph of lesser energy with Glowing gaze and replace dash with flame Djinns haste. It makes for more reliable energy and a quicker run overall. Also you can solo the entire first quest before you even go to the chaos planes which nets me at least 1 extra ecto each time.

Overall though it's a good guide but you could have put in information about the bone pits and how you should always kill the threshers before the collectors otherwise foc will kill you.

  Hardstrike on 06/22/08 15:27

I so hate it that you need that EotN glyph for this build.. cant use it, meh. Im gonna try the mesmer one, good looking guide anyway.

  ~Albatross on 06/22/08 15:37

Thanks for all your comments everyone, as for under 100 hp it stops them from scatter when your killing more then 3 foes at a time, being when you aggro all the groups of mindblades.
QUOTE
Replace Glyph of lesser energy with Glowing gaze and replace dash with flame Djinns haste. It makes for more reliable energy and a quicker run overall. Also you can solo the entire first quest before you even go to the chaos planes which nets me at least 1 extra ecto each time.

Overall though it's a good guide but you could have put in information about the bone pits and how you should always kill the threshers before the collectors otherwise foc will kill you.

I never really had energy problems at all with current set up lava font does all the damage i really need, i would of mentioned you can solo the other area but ment this guide as to show only the chaos plains farm. When i do the farm the bone pits i really just pull all of them into one group so i kill them all at about the same time so i never had problems with foc.

  ~Albatross on 06/22/08 15:42

QUOTE
Having under 100hp prevents enemies fleeing from AoE damage I'm asuming. I dunno why that would make a difference in NM though...

Makes the run go faster also its not hard to maintain your hp under 100 with a vamp wep and Shadow Form.



  The Guardian of Amp on 06/22/08 18:53

Nice guide!
You can do it with 15 Shadow arts no problem. For any one that does not want to search or pay way to much for the Sup rune

  Hardstrike on 06/24/08 06:45

I think you should have put points in deadly arts instead of dagger mastery..

Besides that, nice guide


  Keo on 07/03/08 01:28

Very unlucky timing...but nice guide none the less ;)

  lord zema on 07/03/08 01:36

Very nice guide!

Gave me the motivation to farm like hell for 3 days before the Shadow Form nerf.

  Belshazaarswrath on 07/12/08 13:59

Now that this build is nerfed I figure I will post up the general way around the nerf.

Instead of dash and MoR bring frigid armor and burning speed. That way they don't use hexbreaker to do dmg to you but you still can make them burn to death. It's slower than before and there are less people than before that you can kill but it's still doable.

  Health_Kill on 07/16/08 00:32

what was the nerf?

  pierced by hate on 07/17/08 05:02

SF UW farm nerfed

- Added Hex Breaker to Mindblade Spectres found in the Underworld.

- Several Banished Dream Riders Chaos Plains region of the Underworld have been replaced with Cursed Dream Riders.

- When Cursed Dream Riders are killed, they cause Mindflay Spectres to spawn. Mindflay Spectres have Signet of Disenchantment instead of Hex Breaker.

The use of Hex Breaker by Mindblade Specters should require more skillful play by characters who are using Shadow Form in conjunction with hexes. Because Shadow Form does not protect against Signet of Disenchantment, these characters will also want to avoid confrontations with Mindflay Spectres. The net effect of these changes should be to decrease the overall killing speed for Shadow Form characters in the Underworld.

  pierced by hate on 07/17/08 05:06

i had only time to do this for 1 day.. but got 54 ectos (best run 8 ectos :)). im sooo annoyed i didnt have time to gather all ectos for fow im saving for X_x

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