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The Midnight Sin

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corkycls Profile

Author: corkycls
View Profile of corkycls

3,281 Views
11 Comments
Hello, welcome to my third guide. It is mainly a 1v1 build that can be used in PvP. It is an anti melee/range build, pretty much a guaranteed win, as ther are only a few counters, some of which are rarely used.
with all of my builds, I did create it myself, a week or two after factions release. But like almost all builds, someone else thinks up a similar variaton.
Don't leave a comment if your just typing like omg my friend uses that or something.

The skills and attributes are as follows:


These are the skills (left to right,using my attributes):


Signet of Midnight- 0-3/4-15 Elite Signet. You and target touched foe become blinded for 15 seconds. Attribute: None

Signet of Malice- 0-1/4-5 Signet. For each condition suffered by target foe, you lose one condition. Attribute: None

Unseen Fury- 5-0-45 Stance. For 48 seconds, you cannot be "blocked" or "evaded" by blinded foes. Attribute: Shadow Arts

Jagged Strike- 5-0-4 Lead Attack. If Jagged Strike hits, your target suffers from bleeding for 9 seconds. Attribute: Dagger Mastery

Wild Strike- 5-0-4 Off-Hand Attack. Must follow a lead attack. If it hits, this attack strikes for +37 damage and any Stance being used by your target ends. Attribute:Dagger Mastery

Twisting Fangs- 10-0-15 Dual Attack. Must follow an off-hand attack. If it hits, Twisting Fangs strikes for + 15 damage and struck foe suffers from Bleeding and Deep Wound for 13 seconds. Attribute: Critical Strikes

Death Blossom- 5-0-12 Dual Attack. Must follow an offhand attack. If it hits, Death Blossom strikes for +47 damage and all adjacent foes take 47 damage. Attribute: Dagger Mastery

Shadow Refuge- 5-1-8 Enchantment Spell. For 4 seconds, you gain 9 health regeneration. When Shadow Refuge ends, you gain 64 health if you are attacking. Attribute: Shadow Arts

My daggers are Cruel PvP Daggers of Enchanting.



Usage: Attack someone and immediately cast signet of midnight then sigmet of malice, leaving them blind.
Cast unseen fury to hit through any stances they have.
Jagged strike and wild strike are used for the 4 second rechage, letting you use your powerful dual attacks very fast. Once you finish your 2 attack chains, you may need to re apply blind if they are not already dead. They should be dead in a few hits after that. Also take advantages of signet of malice's fast recharge against conditions you maybe get. Probably from a dervish inevitable removing certain enchantments. If you find them spamming their healing sub in disruption where you want.

Counters: Condition Removal will take away your blind, making you a normal sin, which most likely means your dead. Try to get bleeding/deep wound on fast to cover blind from single condition removal skills.

Illusionary weaponry will hit right through your blind. The only way to kill an IW is to disrupt the cast if you brang disruption, or just over power them with the speed of the assassin.

Hope you liked my guide, go use it and restore the reputation of the Assassin. :p

~ C L S

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User Comments
  Wyat_hawke on 12/10/06 02:44

well, this build isn't any new, We actually have a good posted on the same build here.

He's actually using the same skills also ^^

But, since you said that the build wasn't entirely yours, it's probably not that bad. And, it is a awesome build, that should be said... I use it all the time =)

But perhaps next time check if someone already have posted a build that looks alike?^^

Regards; Wyat

  Corruplt Intrept on 12/10/06 07:27

omg my friend uses that or something
j/k.

Too bad someone else came up with the build before you but hey,Great minds think alike XD

Regards,
Corruplt Intrept

  ima.box on 12/10/06 08:02
 

you could replace "Signet of Malice" with "Epidemic" to spread out the coditions to the foe and the adjacent foes scince your A/Me



grats  quatra_95 on 12/10/06 08:45

wow great build i love it to bad i don't got a sin

  Albino Monktress on 12/10/06 09:59

mwahahahaha now i can get u back
look at name for what item is customised for
first time my speed sin has ever lost 1v1

  the manly monk on 12/10/06 13:25

QUOTE

you could replace "Signet of Malice" with "Epidemic" to spread out the coditions to the foe and the adjacent foes scince your A/Me


no.. because then he could deal damage, he becomes blinded too.. the signet of malice is there to remove the blind -.-

  ima.box on 12/10/06 13:48
 
o srry i thought the skill worked like plague touch :p

lol  corkycls on 12/10/06 14:00

omg i feel like an idiot lol i chose those skills solely for speed. i guess it was posted before i joined :p good guide sirshaitan :p

  Mother Nature on 12/11/06 18:39

>.> a similar guide that has been orignaly made by me and changed by two others D:

  Survivingsin on 12/13/06 13:41

Ehh thats an ok build, the origonal is really truly this:

Signet of midnight
Signet of Malice
Signet of Shadows
Unseen fury
Unsuspecting strike
Wild Strike
Horns and falling

But thats the Old old build.

and

Signet of midnight
Signet of Malice
Unseen Fury
Way of Perfection
GPS horns combo

BUT i use it my own way vs wars with:

Sig of mid
SIg of mal
Ignorance
Unseen
Black lotus Horns falling twisted combo

with that beat rip tanks, Glad def tanks, Stance tanks u name it. Even a tank with HH and one with Life Sheath. and even though ignorance is 15 energy, I have zealous and 43 energy on my sin, its not a big deal for me and black lotus helps me recover.

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