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SoA Invinci Monk

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darkyoshiwar Profile

Author: darkyoshiwar
View Profile of darkyoshiwar

7,472 Views
20 Comments
Hi
My guild and I created this cool new invinci monk that allows you to solo everything the spirit bond build did.

Kudos to Ready Pull and Necrotic Fever

weapons
Totem Axe/ -50 hp cesta

Armor
Smite Hat
Radiant Armor/Ascetic Armor

Runes
Sup Smite, Sup Divine, Sup Prot, 2 of the cheaper supperior monk runes

Attributes/Skill Images


Skills
Protective Spirit- For 22 seconds, target ally cannot lose more than 10% max Health due to damage from a single

attack or Spell.

Shield of Abosorption- For 7 seconds, damage received by target ally is reduced by 5 each time that ally is hit

while under the effects of this enchantment.

Shielding Hands- For 10 seconds, damage received by target ally is reduced by 17.

Shield of Judgement [e]- For 20 seconds, anyone striking target ally with an attack is knocked down and suffers

50 damage.

Blessed Signet- For each enchantment you are maintaining, you gain 3 energy, maximum 18 energy.

Blessed Aura- While you maintain this enchantment, Monk enchantments you cast last 28% longer.

Balthazar's Spirit- While you maintain this enchantment, target ally gains adrenaline and energy after taking

damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.)

Essence Bond- While you maintain this "Enchantment", whenever target ally takes physical or elemental damage,

you gain 1 Energy.

Plan
You cast Essence Bond, Balthazar's Spirit, and Blessed Aura in no particular order. Cast Blessed Signet, Cast

Prot Spirit then SOA and aggro a group. Make sure you constantly maintain SOA. You have about .5 seconds to

cast it. I normally hit soa a lot in order to minimize the time in between casts. Shielding Hands is for if you

get interupted (ex: wardens knock you down or maelstrom from titans. Cast Shield of Judgment after you cast

SOA.

Wardens: I normally replace Blessed Signet with Mending Touch to remove conditions.
Titans: Run out of Maelstroms to avoid getting interupted.
Minotaurs: Try to corner them in a wall and drop the bleeding seed on them.
UW: Replace SOJ with Spell Breaker and find a teammate to kill monsties (we are currently working on a build for that)

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User Comments
  mwpeck on 11/17/06 15:23

I shoulda posted this when I found out about it >.<

Anyway, my friend and I discovered this a few days after NF came out. Isnt it awesome to take 0 damage?

Problem we had is even with the most recent AI updates, they still scatter if theres more than 3 enemies, and 1(or more) will go after the 2nd person. Eventually killing them.

  mwpeck on 11/17/06 15:26

Darn no-editing......Just realised yours is slightly different, I had mine setup to where I could keep Shield of Absorbtion up constantly. Opening a slot(where you have shielding hands), only thing is our smiting wasnt quite as high as yours, so it was the age old battle, whats better, living indefinantly, or killing faster? :P

  authenticx on 11/17/06 15:36

is this for a 2man build? cause where's the healing? you have no hp regen so you will just die........

  authenticx on 11/17/06 15:39

i've never tried it with a 55 build but i know SoA reduces damage by 5 every hit. but each time you cast it it starts over so eventually you will die with no regen...i dont know i'll stick with the 600hp SoA/SB

  Txen_Viong on 11/17/06 20:40

authenticx, if it doesn't work, why would he post it? And he said his 2man build is coming/being worked on. Divine favor w/ the casting of SoA and the other thigns like prot spirit will heal him.

Kinda off topic, but some of my friends won that hall! :)

  darkyoshiwar on 11/17/06 22:45

In my build I take no damage so I don't have to heal. If I get hit for 5 damage, my divine favor heals it.

  Puro on 11/18/06 09:08
 
@ mwpeck, I do the same thing, Divine Favor at 13 makes a much safer, guaranteed SoA. I also find that not using the -50 cesta will make degen a lot less potent, actually doubling the time you have to heal the lost HP

  the Harlequin on 11/18/06 13:17

nice one !
in my country soa means sexually tranfered disease so i first thought wtf :P

  Albino Monktress on 11/18/06 21:27

ive been testing w/ this and i like it more than the old 55, but i use tanted flesh instead, and it works great
and i use both energy, but ill probly drop it soon...

  the mini man on 11/19/06 18:55

[/QUOTE]ut i use tanted flesh instead[QUOTE]

omg thats so smart

  Tron C on 11/19/06 20:56

Ummm i was just wondering, do u use this 2 farm of in hoh? because if u use this in hoh culdnt sum1 just use an enchantment removal on u and u die?

  E T E R N A L on 11/19/06 21:39

This is farming, not PvP

  martatar on 11/22/06 14:33
 
this build works, was posted some time ago on few forums and is i guess well known. Though the idea of shielding hands when your SoA get's interrupted is just wonderful and fresh.

you don't need self heal, SoA reduces dmg to 0... healing is from divine favor. Though, doesn't the mobs run away from SoJ?? i mean don't they run away and heal a bit and then come back?

  exenewter on 11/23/06 12:19

*new invinci monk that allows you to solo everything the spirit bond build did*

Not all true :P

U can't farm titans with that one :)

But a nice build... no doubt :)

  Arabian Battle Axe on 11/28/06 20:26

Great build man... it seems to work.. but i agree with the priveous statemnets.. where is your healing.. better safe than sorry.

  darkyoshiwar on 12/02/06 14:59

I farm titans with this.
Divine favor heals 32 hp. Thats more than half.

  Solicity on 12/16/06 16:12

in fact, you can solo more with this one, cos I DONT HAVE TO BRING FRENZY TO FARM GRAWL! YATTA!!!!!!!!!!!!!!!!!!! (japanise for "yay!")

  i heal u suxx lol on 01/06/07 22:25

I tryed this build out it rocks man, i was amazed it did so well.

  Baneat on 07/07/07 16:24

"Yatta" means i did it..

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