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Author: SirShaitan
6,422 Views
14 Comments
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The Assassin Tank Killer
A friend of mine and I were thinking of ways to “kill” tanks regardless of their build.
It presented a problem until I came up with this build.
This will also take out riposte builds
This was meant mainly for AB battles as res skills are not used widely there. It is very adaptable and a res can be used in place of Twisting Fangs or Death Blossom.

1. Signet of Midnight Elite Skill
You and target touched foe become Blinded for 15 seconds.
2. Signet of Malice
Signet. For each Condition suffered by target foe, you lose one Condition.
3. Jagged Strike
Lead Attack. If Jagged Strike hits, your target suffers from Bleeding for 3-8 seconds.
4. Wild Strike
Off-Hand Attack. Must follow a lead attack. If it hits, this attack strikes for +8-18 damage and target foe losses all Stances.
5. Twisting Fangs
Dual Attack. Must follow an off-hand attack. If it hits, Twisting Fangs strikes for +10-18 damage and struck foe suffers from Bleeding and Deep Wound for 5-17 seconds.
6. Death Blossom
Dual Attack. Must follow an off-hand attack. If it hits, Death Blossom strikes target foe for +15-35 damage and all adjacent foes take 15-35 damage.
7. Unseen Fury
Stance. For 15-51 seconds, you cannot be "blocked" or "evaded" by Blinded foes.
8. Shadow Refuge
Enchantment Spell. For 4 seconds, you have gain 5-9 Health regeneration. When Shadow Refuge ends, you gain 20-68 Health if you are attacking.
Usage.
Target the opposing foe.
Cast Unseen Fury, your now in stance.
Just before engaging cast Shadow refuge in case the foe gets off one hit.
Now the fun part. The essence of this build.
Use the Signet of Midnight, both you and the foe are now blinded.
Follow with Signet of Malice, you are now blind free.
Since your foe is blinded your Unseen Fury kicks in and now he can’t evade your blows. ( Think Glads Defense )
Use your attack skills and repeat. The second time around you will need to use Death Blossom as Twisting Fangs doesn’t regenerate fast enough.
The reason for bleeding twice in the build is for a cover condition immediately so that the blind is at least buried once to remove.
The skills regenerate fast enough that they can “almost” be kept up indefinitely as the Signet cost zero energy.
One on one this build owns wars, rangers and assassins. Casters you just take out normally :P
There are lots of alternatives for this build use it and have fun smacking the “tanks” !!
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