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Absorb Condition and EnduranceWarrior Builds

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Corruplt Intrept Profile

Author: Corruplt Intrept
View Profile of Corruplt Intrept

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13 Comments
Right, this is my first guide, and its not going to be too flashy or anything, so don't expect too much =)



Condition Absorb Warrior

For W/R

Strength:10(6+1+3)
Swordsmanship:12(11+1)
Wilderness survival:12
Tatics:8(7+1)

For W/Mo
Strength:15(11+1+3)
Swordsmanship:12(11+1)
Tatics:9(8+1)

Weapons:
Sundering Or Zealous for monk build+fort mod.
Green agies(End Game)

Firstly you can have

Melandru's Resilience Elite Skill
For 8-18 seconds, you gain you gain +3 Health regeneration and +1 Energy regeneration for each Condition and Hex you are suffering.

======OR=====


Martyr Elite Skill
Transfer all conditions and their remaining durations from your party members to you.



"I Will Survive!"
You gain health regeneration of 3 for each condition you are suffering. This regeneration expires after 5-10 seconds.


Endure Pain
For 7-16 seconds you have an additional 90-258 health.



Sever Artery
If this attack hits, the opponent begins bleeding for 5-21 seconds, losing health over time.



Gash
If this attack hits a bleeding foe, you strike for 5-17 more damage and that foe suffers a deep wound, lowering that foe's maximum health by 20% for 5-17 seconds.


Troll Unguent
For 10 seconds, you gain +3-9 health regeneration.

======OR======


Purge Conditions
Remove all Conditions (Poison, Disease, Blindness, Dazed, Bleeding, Crippled and Deep Wound) from target ally.


Healing Signet
You gain 40-152 health. You have -40 armor while using this Skill.



"I Will Avenge You !"
For each dead ally in your radar area, you gain 10 seconds of increased attack speed (25%) and health regeneration of +3-6


Ressurection Signet
Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet recharges when you gain a morale boost.

Pointers:
->This build needs Conditions to work (i.e. Virulence(elite) Deep wound, Epidemic).
->IWS is your main skill. watch out for the recharge though. its a pain.
If your using the MONK build...
~Maytr is your nifty skill. use it when your mates get conditions, then top it up with IWS
~after IWS expires, use purge to rid off all that junk
conditions.
~healing signet is your friend.

For RANGER build...
~Melandrus Resilience rocks, works on hexes and conditions, top it with IWS and automatic +6 hp regen +1 nrg regen.
~Use troll unguent when needed
~healing signet is your friend too.


Now, for the Endruance Warrior..

This build is proven by me, Iona Swordsinger that it will last against: 2 n00b necros(MM's with not much offensive),4 n00b/Okay warriors,and 1 no0b ele

W/Mo okay?

Strength 11(10+1)
Healing Prayers 8
Swordmanship 16(12+4)

Equips
Vamp sword of fort.
Shield with max mods when enchanted e.g.(reduced dmg, +hp)

Skills!


Defy Pain
For 12 seconds you have an additional 90-258 Health and an additional 20 armor.


Tiger Stance
For 4...9 seconds, you attack 33% faster. Tiger Stance ends if any of your attacks fail to hit.


Galrath Slash
This attack strikes for +1-32 damage if it hits.


Sever Artery
If this attack hits, the opponent begins bleeding for 5-21 seconds, losing health over time.


Sun and Moon Slash (Factions)
Sword Attack. Attack target foe twice. The first attack cannot be "blocked". The Second cannot be "evaded".


Mending (Best Enchant In the Game ^^)
While you maintain this enchantment, target ally gains health regeneration of +1-3. In addition to the initial energy cost, you also lose 1 point of energy regeneration while the enchantment is in effect.

Vigorous Spirit
For 30 seconds, each time target ally attacks or casts a spell, that ally is healed for 5-20 health.

"I Will Avenge You!"
For each dead ally in your radar area, you gain 10 seconds of increased attack speed (25%) and health regeneration of +3-6

===OR===


Ressurection Signet
Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet recharges when you gain a morale boost.

IWAY is NOT the main skill(thank goodness eh?)Defy pain is.

Heres how to use this nifty build
~Mending (keep it on)
~Vigours Spirit before battles.
~Use Defy Pain when you can (VERY IMPORTANT) because if you dont, there is no damn point in this build for you.
~sun and moon slash for the stacking heal/distrupt stance trappers
~tiger stance for quick damage and healing
~IWAY when you need to (someone's always dying in AvA)

For RA,Swap IWAY for Res signet.

Thats about it, unless you're clueless enough NOT to use sever artery and galrath slash well. timing is VERY important in this build, although you can just keep tapping the defy pain number to use it immediatly(its a skill)
This build can AvA too and it is able to solo ranger shrines if theres no monks around...

Thats all for my first guide. Comments and feedback are welcome!

Corruplt Intrept

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User Comments
confusing  vorsty on 09/06/06 15:20

those are nice builds. though i find the guide itself a bit confusing mostly because of the OR between the skills. In the top build there is troll unguent and then OR and then purge condition, but between purge condition and healing signet is no OR but taking either trolls or purge AND healing signet wil leave you with 9 skills...

you should make it more clear what skills can be switched.

  lupennerkvein on 09/06/06 15:29

ok, i may just be reading it wrong dont you have 3 professions on the top one with martyr?

  Harrow The Pious on 09/06/06 15:34

He is saying that its either W/R with mendulu's or W/Mo with maryter/purge.

  Future Man on 09/06/06 19:30

The guide is a little confusing.

But after re-reading it, i made sense of it.

I've never played a monk, so im not sure how it works. But if I'm correct, the top build would work wonders, if you wanted to cast Martyr followed by purge conditions on your self (can you do that i dont know)

if you can do that, maybe this build would be better as a E/Mo
and then just act as a support class (use wards and keep conditions off your team mates) I know I would love you if i was a monk.

Cool. I love a original builds. In fact I love anyone who doesn't say "ARE YOU A SHOCK WARRIOR?" as soon as I join their group

sorryfor confusion ^^  Corruplt Intrept on 09/06/06 22:00

forgot one tiny detail about the res signet.. i meant IWAY is switchable with it for AB and RA flexibility. Moreover i think IWAY is very powerful when used properly(typical IWAY builds are so boring)

Thanks for all the feedback, i will mkae my guides easier on the eyes next time ^^

  Solicity on 09/07/06 03:22

QUOTE
if you wanted to cast Martyr followed by purge conditions on your self (can you do that i dont know)


yes you can :)

what im thinking is, one is a monk/mesmer, the other is a necro/?. the monk has arcane mimicry + martyr and the necro has plague signet. could work, though i forget now if plague has a 50% falure while below 4 curses...

  Corruplt Intrept on 09/07/06 03:32

To Soli: necro carries arcane mimicry then hits the monks maytr, then use the signet. that combo would work.

  vorsty on 09/07/06 04:57

the only time i ever used martyr was with a infuse condition necro in RA and once with my W/Mo in RoF to remove the burning from the henchies when they are standing in the lava :P

  cswella on 09/07/06 09:59

Heck, the necro doesn't need Mimicry, just use Draw Conditions on the martyr user.

  IamHighVoltage on 09/07/06 10:14

I do see a problem with your math on attributes. Your W/R attributes add up to 223pts.

Other than that the guide looks good.

  Corruplt Intrept on 09/07/06 21:01

really? my mistake... you can put less in tactics as you have a good heal already.. make tatics 2 or -1 frm swrdsmanship and make tatics 6.


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