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Author: lupennerkvein
3,558 Views
22 Comments
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PvE 55 Support Necro – N/Mo
This is a build designed around the idea that the 55 monk is built on you can lose large proportions of your health and still survive easily through good health regeneration.
Attributes and Weapons
Blood Magic 12+3+1
Soul Reaping 6+3
Protection Prayers 9
Healing Prayers 8
Your weapon set should be a +5energy sword/axe of enchanting then an offhand focus that is 20/20 blood magic! You want scar pattern armour from anywhere it doesn’t have to be max armour as prot spirit is all that matters.
Skills
Awaken The Blood
For 46 seconds, you gain +2 Blood Magic and +2 Curses, but whenever you sacrifice Health, you sacrifice 50% more than the normal amount.
Blood Is Power
Sacrifice 33% max Health. For 10 seconds, target other ally gains +6 Energy regeneration.
Heal Party
Heal entire party for 50 points.
Order Of Pain
Sacrifice 17% Health. For 5 seconds, whenever a party member hits a foe with physical damage, that party member does an additional 17 damage.
Blood Renewal
Sacrifice 25% maximum Health. For 10 seconds, you gain +6 Health regeneration. When Blood Renewal ends, you gain 200 Health.
Protective Spirit
For 16 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell.
Healing Breeze
For 10 seconds, target ally gains health regeneration of 6.
Rebirth
Resurrect target party member. Target party member is returned to life with 25% Health and zero Energy, and is teleported to your current location. All of target's skills are disabled for 6 seconds. This Spell consumes all of your remaining Energy.
How to use the build.
This build is designed to be played in the harder missions of the game especially in prophecies, the aim of this build is to continually give your monks +6 energy regen and if you can give other members of your team regen as well. You are also aiming to keep order of pain up so that your team is continually dealing more damage, the main danger to this build is if none of your team is using enchantments in prophecies or if there are afflicted necromancers alive using OoA and your team isn’t in a good formation.
This should only be used on missions where you have a team of 8 people. You need to keep prot spirit up on yourself as much as possible though if you have a good tank though you can mainly neglect it so long as you keep an eye out for stray enemies. During the course of the battle the key thing is to keep blood renewal up. As the battle starts put prot spirit up then use blood renewal then target the first monk and use BiP, then target your second monk and use BiP. Now use order of pain and begin to use BiP on other members of your team, spell casters will now normally have 10 regen or in effect your giving them 2 energy a second this is especially useful on harder missions where your monks are under greater pressure, you need to keep awaken the blood up as it means order of pain is +19 and blood renewal heals you for more, this extra sacrifice doesn’t matter due to the nature of 55ing. When OoP begins to flash use it again, now re-BiP the monks as there BiP will be running out soon. If you have lots of spare energy you can support your monks by using heal party or healing breeze, breeze is also a backup incase you become the target of degen.
There are a few variations to this build, you can take awaken the blood out in favour of another spell maybe damage dealing. This is only a minor edit and is just personal preference. You may have problems energy managing if your not careful or if not enough people are dying in this case you have 2 choices, be more sparing with BiP and only use it on your monks, and don’t support your monks with your healing spells as BiP is often enough. Your second option is to change BiP for offering of blood and to change BiP for blood ritual, the danger in this though is that your chance of getting agro from the enemy is much higher if you have to run upto your monks rather than staying behind them. Also blood ritual is 10 energy so the energy management gained isn’t that great but its always an option.
Due to people thinking that I just “steal” all my builds from guildwiki and don’t deserve any credit, this build and any others I submit are made by me and any build similar to it is just coincidence, since these complaints I have begun checking wiki before submitting builds but in the time it takes for build to appear it may come up on wiki, I would appreciate it if people didn’t instantly say I steal all my builds like someone did on my previous guide!
Anyway after my little rant enjoy the build!
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