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Author: Duke Terrien
2,633 Views
10 Comments
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This is a build I tested out in AB and I found out it works great. Here it is:
My Attributes:
Air Magic-2
Strength-10( 8+1+1)
Swordsmanship-13( 12+1)
Tactics-11 (10+1)
You NEED both 15 point attribute quests finished.
The skills needed:
1. Sever Artery-If this attack hits, the opponent begins bleeding for 5...21 seconds, losing Health over time.
2. Gash-If this attack hits a bleeding foe, you strike for 5...17 more damage and that foe suffers a deep wound, lowering that foe's maximum Health by 20% for 5...17 seconds.
3. Final Thrust-Lose all Adrenaline. If Final Thrust hits, you deal +1...32 more damage. This damage is doubled if your target was below 50% Health.
4. Shock-Target touched foe is knocked down and struck for 10...50 lightning damage. This skill has 25% armor penetration and causes exhaustion.
5. Tiger Stance-For 4...9 seconds, you attack 33% faster. Tiger Stance ends if any of your attacks fail to hit.
6. Shield Stance-For 8...18 seconds, while wielding a shield, you have a 75% chance to "block" incoming attacks, but you move 33% slower.
7. Bull's Charge-For 5...10 seconds, you move 25% faster than normal and if you strike a moving foe in melee, that foe is knocked down. Bull's Charge ends if you use a skill.
8. Healing Signet-You gain 40...130 Health. You have -40 armor while using this skill.
Contents
Weapons:
Any weapons with similar mods can be used.
Note: A sword equipped with an Elemental mod is MANDATORY.
Armor:
You will need a Strength attribute helm with Gladiator's armor.
Strategy: Your main target should be casters, because they have the lowest armor out of every profession. Once you find a target, use Tiger Stance then Sever Artery+Gash, hit him until he's below 50% hp and then use Final Thrust. Your target will most likely be at about 10-20% hp. He will most likely start to run to get to a safe spot. This is where the fun part begins. Use Bull's Charge and keep attacking him. You should get atleast 2-4 knockdowns before killing him. Use Shock as an extra back-up knockdown. Use it when your target is casting a spell or running away. Whenever you have heavy melee on you, cast Shield Stance. If you're ever low on health, cast Shield Stance then Healing Signet right away. If you ever encounter a Warrior and you want to face him, switch to your IDS.
Hope this helps the Warriors who want to try a fun, new, and exciting build. Have fun and I hope you enjoyed reading my guide! :D
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