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Running Droks and more with your ranger.

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Charlotte The Harlot Profile

Author: Charlotte The Harlot
View Profile of Charlotte The Harlot

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26 Comments
The build I'm about to show can run almost anywhere in prophecies, the luxon side, most of the kurzick side, and all of the city area that I've explored so far (I dont mean running from place to place I mean exploring the areas when I talk about factions). Many people already know builds for simple runs but here is one capable of droks which I will go the most detailed in.

Here are the atributes


Notice I only have 13 expertise so either a mask of expertise or a rune of minor expertise would be perfect having 14 and 15 makes no difference and 16 only makes escape last a second longer.

For your weapon and shield a +5 energy +30 hp sword or axe is best but I use a plain +29 sword and it works fine. For your shield on most runs a +45 hp -2 dmg against phycial shield found from the collector in the scar for 2 bleached shells or an equivalent of that shield is the best. When running citadel you will be hexes most of the time so the while hexed collector shield outside rankor is good for that.

Skills



1. Use this when running past tundra giants avicara and other melee enemies but when your not going to need it for a specific thing just use it to keep up your speed.

2. use it to keep up speed

3. same as 2

4. Use it to remove hexes when holy veil isnt available

5. Use it WHENEVER you run over a trap once your past the point with traps use it on the poison (for the droks run)

6. Use it when you have low hp and wont get knocked down using it

7. Cast whenever you have time to put it on use it to remove slow hexes

8. Put on at begining of run reapply when you have time to

Here is a map of tips on the beginning of a droks run



1. While running up to this point avoid as much aggro as possible watch for an ice imp patrol that sometimes comes by be sure to have escape ready when going through the cave this is the hardest part of the run to learn but becomes easy after a while.

2. Be sure to pull the trolls away from the bridge so you dont get body blocked in the narrow areas.

3. If you go up by where I put the number you can normally avoid the whole aggro and a lot of runners dont do that for some reason.

4. This area can be tricky if you have to much aggro go over towards the statue of grenth to the east to loose the aggro heal up then finish the run.

At Dreadnaughts Drift there will be two paths you will almost always take the right one at this point it is best if no one fallows you because dragging the aggro and then getting you hexed will be deadly. The rest of the run is pretty straight forward you will be knocked down alot but it is survivable. The strategy is just avoid aggros and tank the rest of the damage.

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User Comments
  booyaakaa on 07/20/06 03:39
 
its not clear to me what skillz your using. seems like a picture is not displayed correctly.

  benjef on 07/20/06 03:46

Escape, Dogde, Zojuns Haste, Smite Hex, Purge Conditions, Heal Area, Holy Viel and Mending

  Rainbird on 07/20/06 04:21

Must... try... with... ranger!

  The Sister on 07/20/06 04:29
 
Charlotte, looks like you've only done one of the 15 att quests, you should be able to get healing at 12 and expertise at 14 (12+1+1) with 1 point spare, if i remember right.

  Faarr Seer on 07/20/06 04:51

not a bad build i run it has r/w with charged/ balanced as with charged and dodge can normaly get away before they cast anything :)

  Peter_Whatshername on 07/20/06 06:52

QUOTE
Charlotte, looks like you've only done one of the 15 att quests, you should be able to get healing at 12 and expertise at 14 (12+1+1) with 1 point spare, if i remember right.


she would need another rune to get expertise to 14, regardless of how many attribute poits she has. it wouldnt hurt for the rest off us to try the build with expertise that high though...

when i get the money top buy some more ksills, i will certainly look into this.

  Charlotte The Harlot on 07/20/06 13:36

one quick thing i HIGHLY recomend atleast the body and leggings to be sentrys armor (+10 armor while in stance) it will help alot. And about my atributes 13-14 expertise makes no difference for this at all so i use an ascalon mask with no attribute because i like the way it looks and this is the only time i could use it. I do have both 15 att quests as you can see i have two maxed out stats.

  The Soysauceman on 07/20/06 22:06

I thought it woul be very difficult with ranger because of KD and yea...KD droks is ALOT about KD so Im not sure about this saucy thang...

  The Soysauceman on 07/20/06 22:07

but yea.rangers can dodge ALOT more than the warrior run...

  SoulessSyphon on 07/20/06 23:41

QUOTE
QUOTE
Charlotte, looks like you've only done one of the 15 att quests, you should be able to get healing at 12 and expertise at 14 (12+1+1) with 1 point spare, if i remember right.



she would need another rune to get expertise to 14, regardless of how many attribute poits she has. it wouldnt hurt for the rest off us to try the build with expertise that high though...

when i get the money top buy some more ksills, i will certainly look into this.

Actually, she just needs an expertise mask and minor rune, and that's 14 right there.

  The Sister on 07/21/06 09:33
 
Yup yup, misread...*sits in corner*

  lion7 on 07/21/06 10:25

This is a good build but you did not explain what each of the skills do ( I know what they all do but for a beginer he/she has no idea) but overall the guide is good.

  lion7 on 07/21/06 10:27

oh yeah and, correct me if im wrong, but you can not use heal other on yourself im pretty sure of that since iv tried doing it on my self.

  SoulessSyphon on 07/21/06 10:31

It's not heal other, it's heal area.

  the manly monk on 07/21/06 11:52

thats a nice build, i might try it out i have unlocked like 97 % of tyria with this build tho
1 Escape [E] 2 Stormchaser 3 Dodge 4 Whirling defense 5 mend conditions.6 Healing breeze 7 Holy Veil 8 Mending u might wanna try out that build it work very nice not as well for droks run but really good for everywhere else :D

  Txen_Viong on 07/21/06 18:42

I'll try this build soon. Looks good

Just a thought  The Master Arche on 07/21/06 19:43
 
When you are trying a run in a very hard area, could you try using a weapon that has a +1 healing(20% chance)? If you did that then there would be a chance that you could have 4hp regen instead of 3, I realize that it might not be worth the time for you, but I would defiantly try it.
Of course as soon as it gave you the 4hp regen from mending you would switch back to your normal weapon

Just a thought  The Master Arche on 07/21/06 19:43
 
When you are trying a run in a very hard area, could you try using a weapon that has a +1 healing(20% chance)? If you did that then there would be a chance that you could have 4hp regen instead of 3, I realize that it might not be worth the time for you, but I would defiantly try it.
Of course as soon as it gave you the 4hp regen from mending you would switch back to your normal weapon

  GodMode on 07/21/06 20:20

what you do for knockdowns?...i like the idea of using heal area, simple yet over looked cuz i don't see many runners using it. :P

have you tried using ranger frost armor with the +armor vs cold dmg?...might help a bit with the ice imps.

i'm tempted to try but i just plain out suck at running. >.<

  Charlotte The Harlot on 07/22/06 00:22

@ master arch thats a good idea that i had just never thought of im going to go find a collector that givs those healing items now and @ godmode for knockdown i just take the dmg since the deadly part is not the kd itself but getting attacked while kded with the rangers evasion i dont have problems and i use sentrys armor +10 armor while in stance so i have 10 more armor vs everything instead of 15 vs only cold

  Asylum Keeper on 08/05/06 21:13
 
wow!! i love this build. i can run most of tyria quiet well. I havent made a run to droks yet but as soon as i get more practice im sure ill be able too. this build hasnt let me down and the only time i die is if i get lagged into a group
but hey
Nice guide, well written and nice build. i like it. I use a shield +37 health while enchanted atm untill i can get better items but it works well
this is an especially good build for Lions Arch to Sanctum Cay. just dont get crippled :p
lol thanks for the guide

  Charlotte The Harlot on 02/15/07 16:33

with nightfall i would like to add some things
The optimum set up is
full sentries with and expertise mask
Sup vigor and 4 vitaes (yes they stack)
+30 hp +5 energy 1 handed weapon
Im not quite sure how defence works with out reaching the req on a shield but a Wintergreen shield with in stance mods or +12 energy healing focus with in stance mods are both good offhands.

  RunOverFight on 02/28/07 21:43

this is a nice build but i have 2 problems
1: i cant find ne wep that gives +5 energy +30 hp
2: can u make a runner build that a proph runner can rely on

  Charlotte The Harlot on 03/07/07 20:35

I think there is no way for a tyrian only to get a +5 energy except trading for them.

A good proph only runner is to make sure you have both the minor ex rune and mask and dropping one point out of ex and healing putting them in Wilderness and then replacing zojuns with storm chaser.

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