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Author: Smrt
19,990 Views
65 Comments
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There are too many people using monks to farm. All of them are 55's. I too, have a 55 monk. Even though they have been called the "InvinciMonk" i still managed to die with too many enemies attacking me at once. I have yet to die with this build, but can still farm at close to the same rate. Enjoy
Armor - Ascalon Legs and Feet (15AL)
Weapon - +5 energy sword with enchantments +20%
Monk/Mesmer
Level: 20
Smiting Prayers: 12 (11+1)
Protection Prayers: 10 (9+1)
Inspiration Magic: 7
Illusion Magic: 8
Spirit Bond (Protection Prayers)
For 8 seconds, whenever target ally takes more than 60 damage from a single attack or Spell, that ally is healed for 80 Health.
Energy:10 Cast:0.25 Recharge:2
Protective Spirit (Protection Prayers)
For 17 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell.
Energy:10 Cast:0.25 Recharge:5
Channeling (Inspiration Magic)
For 30 seconds, whenever you cast a Spell, you gain 1 Energy from each foe in the area.
Energy:5 Cast:1 Recharge:15
Sympathetic Visage (Illusion Magic)
For 14 seconds, whenever target ally is hit by a melee attack, all adjacent foes lose all adrenaline and 3 Energy.
Energy:10 Cast:1 Recharge:30
Shield of Judgment [Elite] (Smiting Prayers)
For 18 seconds, anyone striking target ally with an attack is knocked down and suffers 41 damage.
Energy:15 Cast:1 Recharge:45
Retribution (Smiting Prayers)
While you maintain this Enchantment, whenever target ally takes attack damage, this Spell deals 33% of the damage back to the source (maximun 17 damage).
Energy:10 Cast:2 Recharge:0
Essence Bond (Monk other)
While you maintain this Enchantment, whenever target ally takes physical damage, you gain 1 Energy.
Energy:10 Cast:2 Recharge:0
Vital Blessing (Protection Prayers)
While you maintain this Enchantment, target has +147 maximum Health.
Energy:10 Cast:0.75 Recharge:2
This works just like the traditional 55 monk. Cast your 3 long term enchantments. Cast Channeling then run into a big group of enemies. Cast Protective Spirit then Spirit Bond. Cast Sheild of Judgement, then replenish Spirit Bond and Protective Spirit when needed. Let them attack you till they fall.
So far this has worked anywhere that you can 55. Elona Reach Minotaurs and Droknars Forge Mountain Trolls.
Side Note - This is my first build posted on this site. Comments and Complaints (Let's hope there are none) are welcome.
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