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Author: Wyat_hawke
7,338 Views
33 Comments
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Hi all folks, this is my first guide so feel free to comment how bad/good this build works.
In this guide I’m going to show you a build I stumbled upon when I did Luxon vs Kurzick. It works in almost any PvP style, but perhaps best in random and luxon vs kurzick. it has been reported to work in PvE aswell, with some modifications. It's really simple and deadly effective when you get hold of it.
Runes:
Major dagger mastery
Minor crit strikes
Minor shadow arts
Sup Vigor (not completely necessary, but it helps)
Stats (included runes):
Dagger Mastery= 15 (12+2+mask)
Critical Strikes= 9 (8+1)
Shadow Arts= 11 (10+1)
The skill build is like the following:

1. Golden Lotus Strike (you strike for +20 dmg, and if you are under the effect off an enchantment, you gain +10 energy)
2. Jagged Strike (for 9 sec, targets is bleeding)
3. Wild Strike (you strike for +20 dmg and target loose 1 stance)
4. Horns Of The Ox (you strike for +30dmg and if foe is not adjacent to any other foes, that foe is knocked down)
5. Death Blossom (you strike for +40dmg, and any adjacent foe also takes +40dmg)
6. Leaping Mantis Sting (target foe takes +20 dmg and if moving, target is crippled for 15 sec)
7. Shadow Refuge (for 4 sec, the you gain 9+ health regen, and if you still are attacking you gain 64 health)
8. Aura of displacement (When you cast Aura of Displacment, Shadow Step to target foe. When you stop maintaining Aura of Displacement, you return to your original location)
Weapon:
When it comes to weapon, you MUST choose the daggers that have +5 energy, or else this build is useless. What upgrades you choose are pretty much the same, for myself I use +25 health.
Armor:
The +15 arm while attacking is the most suitable one for this build.
How it’s done:
As we can see, you have 6 attacking skills, and 2 defensive skills. I have seen many good assassin builds being shattered because they have so poorly defensive skills. So that’s why I came up with this idea.
The most important skill is Aura of Displacement (AoF). When you spot an enemy, use Aof and quickly continue with the combo Jagged Strike, Wild Strike, Horns of the Ox/Death Blossom. By now, your foe should be dead, but if he’s not, use Golden Lotus Strike and repeat. Because of the energy boost you get with that skill and with your critical strikes, you will NEVER EVER run out of energy (trust me).
If you are just about to die, simply dismiss AoF(which makes you teleport) and heal up with shadow refuge. It is wise to teleport back when you are under 200 life, since some of the damage will follow you. The key about the whole build is that you keep AoF on all the time and moves. Most enemies will give up running when you all of a sudden are on the other side of the map. Leaping mantis sting is only used when your target tries to run away (monks tend to be cowards and run).
If you wanna use this build in random area or team area, you might want to swap Leaping mantis sting with a rez signet.
Targets:
You can take almost any kind of profession with this build. The easiest is spellcasters, healers and assassins. It is slightly harder with warriors (particularly wammos) and rangers (thouchers), but no problem if they don’t attack you. A real killer is if you manage to make a 4 team consisting of only assassins, it's just sooo funny to watch everyone drop dead within seconds. As always, remember to call
I am a perfectionist, and I would like to see as many comments on how this build could be better, so feel free to ask about anything that I didn’t light up good enough. If you want to ask me anything about the build in-game, then my name is Wyat Hawke (duh…)
Happy Killing And Faction Gaining!
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