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TDM’s Overall 55 Monk Farming Guide

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Tor Den Mektige Profile

Author: Tor Den Mektige
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TDM’s Overall 55 Monk Farming Guide:

This guide was written to explain the thought process behind farming to people who do not already know it. I will also give one monk build (out of many) which I have found to be the fastest out of all the ones I have tested. I do not want to hear complaints about the person already having this, or thinking that I took it from a different website. I built the build from scratch my self, basing it on ideas from about 4-5 other builds. Many other people probably use this build already, but this is not for the person who already knows how to farm with a 55 monk. All that said, on to my guide!

If you have never heard of a 55 Monk, here is a short explanation of what it is. A 55 Monk is a monk who uses 5 Superior Runes to get their health down to 105hp, then they use the -50 Grim Cesta (can be obtained from the Cities of Ascalon quest) to get the health down to 55 hp. The reason for doing this tie into the spells used to keep you alive, mainly Protective Spirit, Healing Breeze and Mending. As you will read later in the guide, Protective Spirit will only let you take 10% of your max hp as damage, for a 55 monk, that means only 5 damage per hit. When you have Mending and Healing Breeze on your self, you have a +12 health regeneration. In other words, you’re invincible.

I use Blessed Aura and a one handed weapon with a 18-20% enchantment mod, this makes Shield of Judgment last about 45% longer, making it so you require to only cast it once (in most circumstances) to kill all the mobs around you.

Now onto the build it self. Here is a picture showing the build and skill setup. I didn’t bother posting pictures of the armor, because it is as simple as 5 superior runes (one of each, then a double of one). I use the Zealots Scalp Design and that’s how I get the 16 in smiting. As I said, the picture will tell you the rest of the build:



Enchantments:
First cast Mending and Balthazar’s Spirit. Let your energy regenerate to full. Then cast Essence bond and let your energy regenerate to about 30+, then cast Blessed Aura.

The logic behind the damage in this build:
The core damage dealer in this build is Shield of Judgment, and the secondary dealer is Zealots Fire. A lot of you might say that Zealots Fire was nerfed in the update. In part this is true, but the beautiful thing about Zealots Fire is that it is only activated when you cast a spell on your self. The way I do this to use it and not loose aggro, is simply this: pace your self! You don’t have to cast Healing Breeze immediately after Protective Spirit, vice versa. Stagger the casting of the two so that you constantly deal damage with it, but don’t cast so fast that they consider it AoE damage. I found that if you give about 2 seconds between each cast, they will not leave you, and you do pretty good damage along side of Shield of Judgment. Each of the different mobs have different kinds of interrupts. Trolls have Disruptive Chop, Grawl have Knockdown, and Hydras have Meteor. There is a logical pattern behind casting spells, especially when you are using Shield of Judgment. All you have to do is cast spells between their attacks (because they are knocked down), this is a perfect time to cast because they aren’t attacking you (duh).

The actual Utilization of the build:
When you are in the middle of your mobs, simply cast Shield of Judgment once, then cast Protective Spirit and Healing Breeze again (to keep them going), then cast Zealots Fire, and alternate between Protective Spirit and Healing Breeze to keep your self alive and to deal more damage. If they are not dead by the time you are done, cast Shield of Judgment again until they are dead.

Trolls:
In the case of Troll Cave farming, I personally cast all of these, run up to the Avacari or Mountain Trolls (whichever is first) then I put Protective Spirit on and run through them. (If you encounter Avacari, cast Healing Breeze also. Their archers will kill you if not).

Grawl:
If you are farming the Grawl outside of Port Sledge, you can follow the same exact build etc, but just cast Protective Spirit as you aggro them. Make sure not to get to close to the Grawl Crone’s, they will use Cannibalism on you and remove your Protective Spirit. To take care of this, you can cast Healing Breeze and let them take that one off, but I find its easier to just watch your process for aggro.

Hydra:
Outside of Augury Rock, in Amnoon Oasis, the Hydras are. These are farmed very frequently as well. The trick is to cast all the enchantments, then cast Protective Spirit and Healing Breeze before you aggro a group of Hydras. These mobs use Meteor and will knock you down, so be careful when you cast your Healing Breeze and Protective Spirit etc, don’t let them interrupt you.

Overall farming Tips:
One of the most important things I can urge for you to think about while farming is this: look at their patterns of actions. How can you adapt your farming to that? I used to use a similar build, but using Spiteful Spirit. This build works very well, but it doesn’t give you a break between each attack. On the other hand, while farming Hydras, Spiteful Spirit works very well, because each time they cast a spell they also take damage. But in most cases Shield of Judgment, along with Blessed Spirit and the 18-20% enchantment mod on your weapon, this is more effective.
If you want to be good and effective, you must think logically about the situation and remember cause and effect. If you end up dying or being interrupted, try to look at the situation and ask your self how they interrupted you. Was your timing wrong? Were you simply unlucky? Several questions like this will help you isolate problems and save you from going to the forums and asking people what you are doing wrong, just to have them come with a simple answer.

I hope this build was of some help to all of you who need help on understanding the 55 Monk thought process and farming strategy!

- Tor Den Mektige[/B]

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User Comments
  Rooster Migguul on 04/17/06 01:06
 
Nice guide, I'll try it as soon as I get my last superior rune. Unfortunatly I can't see your picture (blocked by some dumb firewall) so I can only guess the attribute layout... but nice guide still.

  Tor Den Mektige on 04/17/06 08:20

for those who cant see the pictures: Healing 13, Smite 16, Protection 9, Divine 9

:) sorry, I should have included that in text also. If the pictures become a big issue, i can make a zip of them and host them online for people to dl etc

  Solicity on 04/17/06 16:04

well thought out! good explanation for explaining a 55 build :)

though i might add that im having problems with the picture, and for some crazy reason, hydras dont get nocked down...though this is cool, means they just kill themselves on you faster, and you dont normally get any problems with casting on the spells :)

good tactic with the zealots fire also :)

  Rooster Migguul on 04/17/06 19:29
 
Thanks alot :) I'm almost able to do this, couple more thousands, and 6 more levels. Thanks for saying the attibs setup, and so you know, Hydras don't get knocked down because of their size. (big guys don't get knocked down)

  nikcs123 on 04/17/06 19:50

nice build, thats the EXACT same one i use. ^^

  healertank on 04/17/06 21:10

Excellent Guide. I actually tweaked my 55 after this and put in Zealots. I like it a lot better. Very Efficient and quick. Thanks for writing this guide.

Amazing :)  Jackall on 04/21/06 10:07
 
First time i see the 55hp build not being mo/wa... i'm actually considering going mo/e or mo/me :)

  Tor Den Mektige on 04/22/06 14:07

Glad it is helping you all, I pretty much looked at all the typical setups, just broke it down as far as the logic can go and tried out many things, ended up with this result :) glad you all like it and that its being helpful. also, for a quick lil change for UW runs, you switch out SoJ and Zelots with Rebirth and Spell Breaker, a lil diff Skill point setup, but I can make a similar guide for it if you all want it :)

  GreenskyTheKiller on 05/05/06 15:23
 
i always wondered, why use sword instead of wand or rod?

  The Soysauceman on 05/06/06 14:23

Actually not just sword anything 1 handed with + enchant.

  mattteoh on 05/07/06 07:29

nice build...i intend to try it out sometime

  scyfer on 05/10/06 20:10
 
I use a Fiery Flame Spitter (+10% chance spell recharge is halved) with a +enchantment mod on it, but the tradeoff is useless melee damage. Similar to the build that I use, but the Crones really annoy me in this area - especially since I wield a melee weapon that I forgot to switch from and I run up to the Crones a lot.

  Magnaduck on 06/06/06 20:27

Grawl crones use cannabalism on you? wth? Is that a freudian slip? Perhaps you were thinking "Chillblains" ?

  WookieeSniper on 06/18/06 13:24

Whatever it was, it wasn't freudian...


great guide :)

Brotherhood of the Mystic Hand Approves  Brother Duranath on 06/21/06 14:06

Great Guide. My Monk/Warrior is my first and main character. I do quite well as Prot Monk that can "Heal" but avoided making a 55 build until now. "I guess I just saw too many 55's die horrible deaths." However, I tried this build out and just swaped the ebon blade for Totem's Axe. It worked great. I'll probably tweak it a bit later but this was a great start.

  camy009 on 09/08/06 22:20

QUOTE
this is a test


  camy009 on 09/08/06 22:22

QUOTE
QUOTE
QUOTE
QUOTE
this
is
a
test


  goosefrabaz99 on 10/06/06 17:48

how many attributes points does this use exluding the sueperiod runes (__ out of 200)

  FatHead707 on 11/02/06 18:03

very good job
i found this the most helpful guide aboout the 55 build on the site
i must say i am looking foward to seeing more guides by you considering that they are extemly detailed and informative

  Corellon Larithien on 11/02/06 18:41

i didnt no that u could make AoE damage with zealots fire. do u ever run into energy problems with this build? maybe blessed signet would come in handy if u do.

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