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Kaiten Derv, Troll farming

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Author: spacemanspif
View Profile of spacemanspif

5,077 Views
12 Comments
Here's a build that I was having some fun with. It can kill the trolls and some avicara in talus chute. For the avicara, stick to the groups with the rangers and warriors, the wise may give you some trouble.

First guide with pics, hope you enjoy :)P




http://www.gameamp.com/modules/core/user_g...769_gallery.jpg



http://www.gameamp.com/modules/core/user_g...767_gallery.jpg



Here's the skills :)P

1 extend enchantments - Enchantment Spell. Lose all Enchantments. For 5...17 seconds, Enchantments cast upon you last 100% longer. When this Enchantment ends, you lose all Enchantments on you

2 healing hands - Elite Enchantment Spell. For 10 seconds, whenever target ally takes damage, that ally is healed for 5...29 health.

3 protective spirit - Enchantment Spell. For 5...19 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell.

4 dust cloak - Enchantment Spell. All adjacent foes are struck for 20...68 earth damage. For 30 seconds, your attacks deal earth damage. When this Enchantment ends, all adjacent foes are Blinded for 1...4 seconds.

5 heart of the holy flame - Enchantment Spell. All adjacent foes take 15...51 holy damage. For 30 seconds, your attacks deal holy damage. When this Enchantment ends, all adjacent foes are set on fire for 1...3 seconds.

6 stagering force - Enchantment Spell. All adjacent foes are struck for 20...68 earth damage. For 30 seconds, your attacks deal earth damage. When this Enchantment ends, all adjacent foes are Weakened for 5...13 seconds.

7 aura of thorns - Enchantment Spell. All nearby foes are Crippled for 4...9 seconds. For 30 seconds, this Enchantment does nothing. When this Enchantment ends, all nearby foes begin Bleeding for 5...13 seconds.

8 mystic vigor - Enchantment Spell. For 20 seconds, every time you successfully hit with an attack, you gain 1...6 Health for each Enchantment on you (maximum 25 Health).

This build can kill the trolls and avicara outside of droknars forge.

I use 3 sup runes(mysticism, scythe mastery, and earth prayers) and two runes of attunement(energy +2). This gives me 280 health and 29 energy. A 20% longer enchantments mod is also a must.

The basic idea is like a 55 monk. With protective spirit on, I take only 28 dmg, and with healing hands on, I am healed for 25 health. so i take 3 dmg per hit. With every hit with mystic vigor, I gain 75 so long as I hit 3 targets.

When agroing cast 1-4. Then 8 when you have enough energy. Then 5,6 and 7, when you get enough energy. About one second after you cast aura of thorns, extend enchanments will end and healing hands will recharge. When it ends, all nearby foes will be blind, cripled, bleading, burning, and weakened. They should be blind long enough for you to recast 1-4.

Heres a little side not for the trolls. If you stand close to where the wall comes to meet the rack at an angle, most of the trolls do not run away. They get stuck and usually only one (if any)goes away to heal.


http://www.gameamp.com/modules/core/user_g...771_gallery.jpg

Well, I suppose that is all. Enjoy and such :)P

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User Comments
  Magical Samurai on 01/12/07 14:25

Good looking build. Only thing I see is the recharge on Healing Hands, 25, and then the length on Extend Enchantments, just seems like one would be wearing off and you'd be left with no enchantments and no real means of healing.. Have to try this though, think you could get a video up, it'd be much appreciated.

*First Comment*

  spacemanspif on 01/12/07 15:19
 
Those numbers are bason on max attribute points of 12. When extend enchantments ends, you can cast it again,then healing hands, and prot spirit while they are still blinded. At 16 points in mystic, extend enchantments last 21 seconds. With a 20% longer enchantments scythe mod, it last 25 seconds. This leaves the only time it is not on is when you are recasting (which is about a second).

Oh and yey, someone left a comment :)P

  spacemanspif on 01/12/07 15:21
 
oh....and a video is unlikely. It took me 3 tries to get the pictures in right :)P

  osmosisjones on 01/13/07 10:58

Nice one I might have to give this a try when my Dervish reaches tier 3 survivor (or if its solid enough build I might use it to make it to tier 3 :P).

  sleep_FTW on 01/13/07 13:54

i would recomend, instead of prot spirit, take armor of sanctity.

  Eomer01 on 01/15/07 05:26

nice build, but wouldnt an easier one be just to use bonnetis with mystic vigour + all those enchantments, with a scythe it would be like using cyclone axe constantly

  Mortix_Owns_U on 01/22/07 18:54
 
Personally i think the build is great the way it is, its a fast and easy way to make money but trolls dont really drop great stuff all that much
great job By The Way

  Rma1015 on 02/22/07 11:32

u just made my day this build looks so sweet thax

  Rma1015 on 02/23/07 02:01

oh and i have 2 Q's for u where did u get your wepon and is there another skill i can use besids healing hands

  Baneat on 07/07/07 15:30

Healing hands is a pretty unique skill, would be hard to replace.
His scythe is a pre order scythe that you got with the nightfall preview disk. It just happens to have absolutely perfect stats for the purposes he is using it for. You could get one with similar stats because if you dont have the preview pack on your account there is no way for you to obtain this scythe.

  Baneat on 07/07/07 15:32

Forgot to mention, His scythe is doing pathetic damage, the damage form the scythe is not where this build is at, you could use something like a totem axe+ a shield for good results anyway, + it gives you a little extra attribute points to spread around

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